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GTSAM
4.0.2
C++ library for smoothing and mapping (SAM)
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A simple camera class with a Cal3_S2 calibration. More...
#include <gtsam/geometry/BearingRange.h>#include <gtsam/geometry/Cal3Bundler.h>#include <gtsam/geometry/Cal3DS2.h>#include <gtsam/geometry/Cal3Fisheye.h>#include <gtsam/geometry/Cal3Unified.h>#include <gtsam/geometry/Cal3_S2.h>#include <gtsam/geometry/PinholeCamera.h>
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Namespaces | |
| gtsam | |
Typedefs | |
| using | gtsam::PinholeCameraCal3_S2 = gtsam::PinholeCamera< gtsam::Cal3_S2 > |
| using | gtsam::PinholeCameraCal3Bundler = gtsam::PinholeCamera< gtsam::Cal3Bundler > |
| using | gtsam::PinholeCameraCal3DS2 = gtsam::PinholeCamera< gtsam::Cal3DS2 > |
| using | gtsam::PinholeCameraCal3Unified = gtsam::PinholeCamera< gtsam::Cal3Unified > |
| using | gtsam::PinholeCameraCal3Fisheye = gtsam::PinholeCamera< gtsam::Cal3Fisheye > |
A simple camera class with a Cal3_S2 calibration.
1.8.13