GTSAM
4.0.2
C++ library for smoothing and mapping (SAM)
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Represents a 3D point on a unit sphere. More...
#include <Unit3.h>
Public Types | |
enum | { dimension = 2 } |
Constructors | |
Unit3 () | |
Default constructor. | |
Unit3 (const Vector3 &p) | |
Construct from point. | |
Unit3 (double x, double y, double z) | |
Construct from x,y,z. | |
Unit3 (const Point2 &p, double f) | |
Unit3 (const Unit3 &u) | |
Copy constructor. | |
Unit3 & | operator= (const Unit3 &u) |
Copy assignment. | |
static Unit3 | FromPoint3 (const Point3 &point, OptionalJacobian< 2, 3 > H={}) |
Named constructor from Point3 with optional Jacobian. | |
static Unit3 | Random (std::mt19937 &rng) |
Testable | |
void | print (const std::string &s=std::string()) const |
The print fuction. | |
bool | equals (const Unit3 &s, double tol=1e-9) const |
The equals function with tolerance. | |
std::ostream & | operator<< (std::ostream &os, const Unit3 &pair) |
Other functionality | |
const Matrix32 & | basis (OptionalJacobian< 6, 2 > H={}) const |
Matrix3 | skew () const |
Return skew-symmetric associated with 3D point on unit sphere. | |
Point3 | point3 (OptionalJacobian< 3, 2 > H={}) const |
Return unit-norm Point3. | |
Vector3 | unitVector (OptionalJacobian< 3, 2 > H={}) const |
Return unit-norm Vector. | |
double | dot (const Unit3 &q, OptionalJacobian< 1, 2 > H1={}, OptionalJacobian< 1, 2 > H2={}) const |
Return dot product with q. | |
Vector2 | error (const Unit3 &q, OptionalJacobian< 2, 2 > H_q={}) const |
Vector2 | errorVector (const Unit3 &q, OptionalJacobian< 2, 2 > H_p={}, OptionalJacobian< 2, 2 > H_q={}) const |
double | distance (const Unit3 &q, OptionalJacobian< 1, 2 > H={}) const |
Distance between two directions. | |
Unit3 | cross (const Unit3 &q) const |
Cross-product between two Unit3s. | |
Point3 | cross (const Point3 &q) const |
Cross-product w Point3. | |
Point3 | operator* (double s, const Unit3 &d) |
Return scaled direction as Point3. | |
Manifold | |
enum | CoordinatesMode { EXPMAP, RENORM } |
size_t | dim () const |
Dimensionality of tangent space = 2 DOF. | |
Unit3 | retract (const Vector2 &v, OptionalJacobian< 2, 2 > H={}) const |
The retract function. | |
Vector2 | localCoordinates (const Unit3 &s) const |
The local coordinates function. | |
static size_t | Dim () |
Dimensionality of tangent space = 2 DOF. | |
Represents a 3D point on a unit sphere.
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explicit |
Construct from 2D point in plane at focal length f Unit3(p,1) can be viewed as normalized homogeneous coordinates of 2D point
const Matrix32& gtsam::Unit3::basis | ( | OptionalJacobian< 6, 2 > | H = {} | ) | const |
Returns the local coordinate frame to tangent plane It is a 3*2 matrix [b1 b2] composed of two orthogonal directions tangent to the sphere at the current direction. Provides derivatives of the basis with the two basis vectors stacked up as a 6x1.
Vector2 gtsam::Unit3::error | ( | const Unit3 & | q, |
OptionalJacobian< 2, 2 > | H_q = {} |
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) | const |
Signed, vector-valued error between two directions
Vector2 gtsam::Unit3::errorVector | ( | const Unit3 & | q, |
OptionalJacobian< 2, 2 > | H_p = {} , |
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OptionalJacobian< 2, 2 > | H_q = {} |
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) | const |
Signed, vector-valued error between two directions NOTE(hayk): This method has zero derivatives if this (p) and q are orthogonal.
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static |
Random direction, using boost::uniform_on_sphere Example: std::mt19937 engine(42); Unit3 unit = Unit3::Random(engine);