GTSAM  4.0.2
C++ library for smoothing and mapping (SAM)
Classes | Public Types | Public Member Functions | Static Public Member Functions | List of all members
gtsam::Pose3 Class Reference

#include <Pose3.h>

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Classes

struct  ChartAtOrigin
 

Public Types

typedef Rot3 Rotation
 
typedef Point3 Translation
 
enum  
 
typedef OptionalJacobian< N, N > ChartJacobian
 
typedef Eigen::Matrix< double, N, N > Jacobian
 
typedef Eigen::Matrix< double, N, 1 > TangentVector
 

Public Member Functions

const Pose3derived () const
 
Pose3 compose (const Pose3 &g) const
 
Pose3 compose (const Pose3 &g, ChartJacobian H1, ChartJacobian H2={}) const
 
GTSAM_EXPORT SOn compose (const SOn &g, DynamicJacobian H1, DynamicJacobian H2) const
 
Pose3 between (const Pose3 &g) const
 
Pose3 between (const Pose3 &g, ChartJacobian H1, ChartJacobian H2={}) const
 
GTSAM_EXPORT SOn between (const SOn &g, DynamicJacobian H1, DynamicJacobian H2) const
 
Pose3 inverse (ChartJacobian H) const
 
Pose3 expmap (const TangentVector &v) const
 
Pose3 expmap (const TangentVector &v, ChartJacobian H1, ChartJacobian H2={}) const
 expmap with optional derivatives
 
TangentVector logmap (const Pose3 &g) const
 
TangentVector logmap (const Pose3 &g, ChartJacobian H1, ChartJacobian H2={}) const
 logmap with optional derivatives
 
Pose3 retract (const TangentVector &v) const
 retract as required by manifold concept: applies v at *this
 
Pose3 retract (const TangentVector &v, ChartJacobian H1, ChartJacobian H2={}) const
 retract with optional derivatives
 
TangentVector localCoordinates (const Pose3 &g) const
 localCoordinates as required by manifold concept: finds tangent vector between *this and g
 
TangentVector localCoordinates (const Pose3 &g, ChartJacobian H1, ChartJacobian H2={}) const
 localCoordinates with optional derivatives
 

Static Public Member Functions

static Pose3 Retract (const TangentVector &v)
 Retract at origin: possible in Lie group because it has an identity.
 
static Pose3 Retract (const TangentVector &v, ChartJacobian H)
 Retract at origin with optional derivative.
 
static TangentVector LocalCoordinates (const Pose3 &g)
 LocalCoordinates at origin: possible in Lie group because it has an identity.
 
static TangentVector LocalCoordinates (const Pose3 &g, ChartJacobian H)
 LocalCoordinates at origin with optional derivative.
 

Standard Constructors

 Pose3 ()
 
 Pose3 (const Pose3 &pose)
 
 Pose3 (const Rot3 &R, const Point3 &t)
 
 Pose3 (const Pose2 &pose2)
 
 Pose3 (const Matrix &T)
 
static Pose3 Create (const Rot3 &R, const Point3 &t, OptionalJacobian< 6, 3 > HR={}, OptionalJacobian< 6, 3 > Ht={})
 Named constructor with derivatives.
 
static std::optional< Pose3Align (const Point3Pairs &abPointPairs)
 
static std::optional< Pose3Align (const Matrix &a, const Matrix &b)
 

Testable

void print (const std::string &s="") const
 print with optional string
 
bool equals (const Pose3 &pose, double tol=1e-9) const
 assert equality up to a tolerance
 

Group

Pose3 inverse () const
 inverse transformation with derivatives
 
Pose3 operator* (const Pose3 &T) const
 compose syntactic sugar
 
Pose3 interpolateRt (const Pose3 &T, double t) const
 
static Pose3 Identity ()
 identity for group operation
 

Lie Group

Matrix6 AdjointMap () const
 
Vector6 Adjoint (const Vector6 &xi_b, OptionalJacobian< 6, 6 > H_this={}, OptionalJacobian< 6, 6 > H_xib={}) const
 
Vector6 AdjointTranspose (const Vector6 &x, OptionalJacobian< 6, 6 > H_this={}, OptionalJacobian< 6, 6 > H_x={}) const
 The dual version of Adjoint.
 
static Pose3 Expmap (const Vector6 &xi, OptionalJacobian< 6, 6 > Hxi={})
 Exponential map at identity - create a rotation from canonical coordinates \( [R_x,R_y,R_z,T_x,T_y,T_z] \).
 
static Vector6 Logmap (const Pose3 &pose, OptionalJacobian< 6, 6 > Hpose={})
 Log map at identity - return the canonical coordinates \( [R_x,R_y,R_z,T_x,T_y,T_z] \) of this rotation.
 
static Matrix6 adjointMap (const Vector6 &xi)
 
static Vector6 adjoint (const Vector6 &xi, const Vector6 &y, OptionalJacobian< 6, 6 > Hxi={}, OptionalJacobian< 6, 6 > H_y={})
 
static Matrix6 adjointMap_ (const Vector6 &xi)
 
static Vector6 adjoint_ (const Vector6 &xi, const Vector6 &y)
 
static Vector6 adjointTranspose (const Vector6 &xi, const Vector6 &y, OptionalJacobian< 6, 6 > Hxi={}, OptionalJacobian< 6, 6 > H_y={})
 
static Matrix6 ExpmapDerivative (const Vector6 &xi)
 Derivative of Expmap.
 
static Matrix6 LogmapDerivative (const Pose3 &xi)
 Derivative of Logmap.
 
static Matrix3 ComputeQforExpmapDerivative (const Vector6 &xi, double nearZeroThreshold=1e-5)
 
static Matrix wedge (double wx, double wy, double wz, double vx, double vy, double vz)
 

Group Action on Point3

Point3 transformFrom (const Point3 &point, OptionalJacobian< 3, 6 > Hself={}, OptionalJacobian< 3, 3 > Hpoint={}) const
 takes point in Pose coordinates and transforms it to world coordinates More...
 
Matrix transformFrom (const Matrix &points) const
 transform many points in Pose coordinates and transform to world. More...
 
Point3 operator* (const Point3 &point) const
 
Point3 transformTo (const Point3 &point, OptionalJacobian< 3, 6 > Hself={}, OptionalJacobian< 3, 3 > Hpoint={}) const
 takes point in world coordinates and transforms it to Pose coordinates More...
 
Matrix transformTo (const Matrix &points) const
 transform many points in world coordinates and transform to Pose. More...
 

Standard Interface

const Rot3rotation (OptionalJacobian< 3, 6 > Hself={}) const
 get rotation
 
const Point3translation (OptionalJacobian< 3, 6 > Hself={}) const
 get translation
 
double x () const
 get x
 
double y () const
 get y
 
double z () const
 get z
 
Matrix4 matrix () const
 
Pose3 transformPoseFrom (const Pose3 &aTb, OptionalJacobian< 6, 6 > Hself={}, OptionalJacobian< 6, 6 > HaTb={}) const
 
Pose3 transformPoseTo (const Pose3 &wTb, OptionalJacobian< 6, 6 > Hself={}, OptionalJacobian< 6, 6 > HwTb={}) const
 
double range (const Point3 &point, OptionalJacobian< 1, 6 > Hself={}, OptionalJacobian< 1, 3 > Hpoint={}) const
 
double range (const Pose3 &pose, OptionalJacobian< 1, 6 > Hself={}, OptionalJacobian< 1, 6 > Hpose={}) const
 
Unit3 bearing (const Point3 &point, OptionalJacobian< 2, 6 > Hself={}, OptionalJacobian< 2, 3 > Hpoint={}) const
 
Unit3 bearing (const Pose3 &pose, OptionalJacobian< 2, 6 > Hself={}, OptionalJacobian< 2, 6 > Hpose={}) const
 

Advanced Interface

Pose3 slerp (double t, const Pose3 &other, OptionalJacobian< 6, 6 > Hx={}, OptionalJacobian< 6, 6 > Hy={}) const
 Spherical Linear interpolation between *this and other. More...
 
static std::pair< size_t, size_t > translationInterval ()
 
static std::pair< size_t, size_t > rotationInterval ()
 
GTSAM_EXPORT friend std::ostream & operator<< (std::ostream &os, const Pose3 &p)
 Output stream operator.
 

Detailed Description

A 3D pose (R,t) : (Rot3,Point3)

Member Typedef Documentation

◆ Rotation

Pose Concept requirements

Constructor & Destructor Documentation

◆ Pose3() [1/5]

gtsam::Pose3::Pose3 ( )
inline

Default constructor is origin

◆ Pose3() [2/5]

gtsam::Pose3::Pose3 ( const Pose3 pose)
inline

Copy constructor

◆ Pose3() [3/5]

gtsam::Pose3::Pose3 ( const Rot3 R,
const Point3 t 
)
inline

Construct from R,t

◆ Pose3() [4/5]

gtsam::Pose3::Pose3 ( const Pose2 pose2)
explicit

Construct from Pose2

◆ Pose3() [5/5]

gtsam::Pose3::Pose3 ( const Matrix &  T)
inline

Constructor from 4*4 matrix

Member Function Documentation

◆ Adjoint()

Vector6 gtsam::Pose3::Adjoint ( const Vector6 &  xi_b,
OptionalJacobian< 6, 6 >  H_this = {},
OptionalJacobian< 6, 6 >  H_xib = {} 
) const

Apply this pose's AdjointMap Ad_g to a twist \( \xi_b \), i.e. a body-fixed velocity, transforming it to the spatial frame \( \xi^s = g*\xi^b*g^{-1} = Ad_g * \xi^b \) Note that H_xib = AdjointMap()

◆ adjoint()

static Vector6 gtsam::Pose3::adjoint ( const Vector6 &  xi,
const Vector6 &  y,
OptionalJacobian< 6, 6 >  Hxi = {},
OptionalJacobian< 6, 6 >  H_y = {} 
)
static

Action of the adjointMap on a Lie-algebra vector y, with optional derivatives

◆ AdjointMap()

Matrix6 gtsam::Pose3::AdjointMap ( ) const

Calculate Adjoint map, transforming a twist in this pose's (i.e, body) frame to the world spatial frame Ad_pose is 6*6 matrix that when applied to twist xi \( [R_x,R_y,R_z,T_x,T_y,T_z] \), returns Ad_pose(xi)

◆ adjointMap()

static Matrix6 gtsam::Pose3::adjointMap ( const Vector6 &  xi)
static

Compute the [ad(w,v)] operator as defined in [Kobilarov09siggraph], pg 11 [ad(w,v)] = [w^, zero3; v^, w^] Note that this is the matrix representation of the adjoint operator for se3 Lie algebra, aka the Lie bracket, and also the derivative of Adjoint map for the Lie group SE3.

Let \( \hat{\xi}_i \) be the se3 Lie algebra, and \( \hat{\xi}_i^\vee = \xi_i = [\omega_i,v_i] \in \mathbb{R}^6\) be its vector representation. We have the following relationship: \( [\hat{\xi}_1,\hat{\xi}_2]^\vee = ad_{\xi_1}(\xi_2) = [ad_{(\omega_1,v_1)}]*\xi_2 \)

We use this to compute the discrete version of the inverse right-trivialized tangent map, and its inverse transpose in the discrete Euler Poincare' (DEP) operator.

◆ adjointTranspose()

static Vector6 gtsam::Pose3::adjointTranspose ( const Vector6 &  xi,
const Vector6 &  y,
OptionalJacobian< 6, 6 >  Hxi = {},
OptionalJacobian< 6, 6 >  H_y = {} 
)
static

The dual version of adjoint action, acting on the dual space of the Lie-algebra vector space.

◆ Align()

static std::optional<Pose3> gtsam::Pose3::Align ( const Point3Pairs &  abPointPairs)
static

Create Pose3 by aligning two point pairs A pose aTb is estimated between pairs (a_point, b_point) such that a_point = aTb * b_point Note this allows for noise on the points but in that case the mapping will not be exact.

◆ bearing() [1/2]

Unit3 gtsam::Pose3::bearing ( const Point3 point,
OptionalJacobian< 2, 6 >  Hself = {},
OptionalJacobian< 2, 3 >  Hpoint = {} 
) const

Calculate bearing to a landmark

Parameters
point3D location of landmark
Returns
bearing (Unit3)

◆ bearing() [2/2]

Unit3 gtsam::Pose3::bearing ( const Pose3 pose,
OptionalJacobian< 2, 6 >  Hself = {},
OptionalJacobian< 2, 6 >  Hpose = {} 
) const

Calculate bearing to another pose

Parameters
other3D location and orientation of other body. The orientation information is ignored.
Returns
bearing (Unit3)

◆ ComputeQforExpmapDerivative()

static Matrix3 gtsam::Pose3::ComputeQforExpmapDerivative ( const Vector6 &  xi,
double  nearZeroThreshold = 1e-5 
)
static

Compute the 3x3 bottom-left block Q of SE3 Expmap right derivative matrix J_r(xi) = [J_(w) Z_3x3; Q_r J_(w)] where J_(w) is the SO3 Expmap right derivative. (see Chirikjian11book2, pg 44, eq 10.95. The closed-form formula is identical to formula 102 in Barfoot14tro where Q_l of the SE3 Expmap left derivative matrix is given.

◆ expmap()

Pose3 gtsam::LieGroup< Pose3 , N >::expmap ( const TangentVector &  v) const
inlineinherited

expmap as required by manifold concept Applies exponential map to v and composes with *this

◆ interpolateRt()

Pose3 gtsam::Pose3::interpolateRt ( const Pose3 T,
double  t 
) const

Interpolate between two poses via individual rotation and translation interpolation.

The default "interpolate" method defined in Lie.h minimizes the geodesic distance on the manifold, leading to a screw motion interpolation in Cartesian space, which might not be what is expected. In contrast, this method executes a straight line interpolation for the translation, while still using interpolate (aka "slerp") for the rotational component. This might be more intuitive in many applications.

Parameters
TEnd point of interpolation.
tA value in [0, 1].

◆ logmap()

TangentVector gtsam::LieGroup< Pose3 , N >::logmap ( const Pose3 g) const
inlineinherited

logmap as required by manifold concept Applies logarithmic map to group element that takes *this to g

◆ matrix()

Matrix4 gtsam::Pose3::matrix ( ) const

convert to 4*4 matrix

◆ operator*()

Point3 gtsam::Pose3::operator* ( const Point3 point) const
inline

syntactic sugar for transformFrom

◆ range() [1/2]

double gtsam::Pose3::range ( const Point3 point,
OptionalJacobian< 1, 6 >  Hself = {},
OptionalJacobian< 1, 3 >  Hpoint = {} 
) const

Calculate range to a landmark

Parameters
point3D location of landmark
Returns
range (double)

◆ range() [2/2]

double gtsam::Pose3::range ( const Pose3 pose,
OptionalJacobian< 1, 6 >  Hself = {},
OptionalJacobian< 1, 6 >  Hpose = {} 
) const

Calculate range to another pose

Parameters
poseOther SO(3) pose
Returns
range (double)

◆ rotationInterval()

static std::pair<size_t, size_t> gtsam::Pose3::rotationInterval ( )
inlinestatic

Return the start and end indices (inclusive) of the rotation component of the exponential map parameterization

Returns
a pair of [start, end] indices into the tangent space vector

◆ slerp()

Pose3 gtsam::Pose3::slerp ( double  t,
const Pose3 other,
OptionalJacobian< 6, 6 >  Hx = {},
OptionalJacobian< 6, 6 >  Hy = {} 
) const

Spherical Linear interpolation between *this and other.

Parameters
sa value between 0 and 1.5
otherfinal point of interpolation geodesic on manifold

◆ transformFrom() [1/2]

Point3 gtsam::Pose3::transformFrom ( const Point3 point,
OptionalJacobian< 3, 6 >  Hself = {},
OptionalJacobian< 3, 3 >  Hpoint = {} 
) const

takes point in Pose coordinates and transforms it to world coordinates

Parameters
pointpoint in Pose coordinates
Hselfoptional 3*6 Jacobian wrpt this pose
Hpointoptional 3*3 Jacobian wrpt point
Returns
point in world coordinates

◆ transformFrom() [2/2]

Matrix gtsam::Pose3::transformFrom ( const Matrix &  points) const

transform many points in Pose coordinates and transform to world.

Parameters
points3*N matrix in Pose coordinates
Returns
points in world coordinates, as 3*N Matrix

◆ transformPoseFrom()

Pose3 gtsam::Pose3::transformPoseFrom ( const Pose3 aTb,
OptionalJacobian< 6, 6 >  Hself = {},
OptionalJacobian< 6, 6 >  HaTb = {} 
) const

Assuming self == wTa, takes a pose aTb in local coordinates and transforms it to world coordinates wTb = wTa * aTb. This is identical to compose.

◆ transformPoseTo()

Pose3 gtsam::Pose3::transformPoseTo ( const Pose3 wTb,
OptionalJacobian< 6, 6 >  Hself = {},
OptionalJacobian< 6, 6 >  HwTb = {} 
) const

Assuming self == wTa, takes a pose wTb in world coordinates and transforms it to local coordinates aTb = inv(wTa) * wTb

◆ transformTo() [1/2]

Point3 gtsam::Pose3::transformTo ( const Point3 point,
OptionalJacobian< 3, 6 >  Hself = {},
OptionalJacobian< 3, 3 >  Hpoint = {} 
) const

takes point in world coordinates and transforms it to Pose coordinates

Parameters
pointpoint in world coordinates
Hselfoptional 3*6 Jacobian wrpt this pose
Hpointoptional 3*3 Jacobian wrpt point
Returns
point in Pose coordinates

◆ transformTo() [2/2]

Matrix gtsam::Pose3::transformTo ( const Matrix &  points) const

transform many points in world coordinates and transform to Pose.

Parameters
points3*N matrix in world coordinates
Returns
points in Pose coordinates, as 3*N Matrix

◆ translationInterval()

static std::pair<size_t, size_t> gtsam::Pose3::translationInterval ( )
inlinestatic

Return the start and end indices (inclusive) of the translation component of the exponential map parameterization

Returns
a pair of [start, end] indices into the tangent space vector

◆ wedge()

static Matrix gtsam::Pose3::wedge ( double  wx,
double  wy,
double  wz,
double  vx,
double  vy,
double  vz 
)
inlinestatic

wedge for Pose3:

Parameters
xi6-dim twist (omega,v) where omega = (wx,wy,wz) 3D angular velocity v (vx,vy,vz) = 3D velocity
Returns
xihat, 4*4 element of Lie algebra that can be exponentiated

The documentation for this class was generated from the following file: